Extra Nodes


A set of extra utility nodes for Blueprints in Unreal Engine.

I felt there was a lot of Blueprint functionality that was missing in Unreal Engine by default and made a plugin to speed-up my blueprint workflow.

Custom K2Nodes

PrintAny

Print out any wildcard variable of types: Bool, Int, Byte, Float, Vector, Transform, Object, LinearColor, Name, Vector2D, Rotator and String

Blueprint Node
Blueprint Node

Source: Header, Implementation

ForEachMapLoop

Loop through any Blueprint Map variable and output per-index Index, Key & Value.

Blueprint Node
Blueprint Node

Source: Header, Implementation

Latent Actions

Run latent actions in Blueprint without the need for c++, this is only intended for prototyping because it has more overhead.

Blueprint Nodes
Blueprint Nodes
Example Latent Action
Example Latent Action

Other nodes

This plugin overall has 45+ nodes. For a full list of nodes view the documentation (currently unfinished / wip).

Some of the included nodes:

Node Showcase
Node Showcase

View the repository.